Λίστα abilities, perks και talents του The Division
Μη επίσημες πηγές, παρουσίασαν πλήρη λίστα των in-game δυνατοτήτων του Tom Clancy's: The Division. Μη επίσημες πηγές, παρουσίασαν πλήρη λίστα των in-game δυνατοτήτων του Tom Clancy's: The Division.
Μέσα από ένα leak μέσω του reddit, ο χρήστης Cpreczewski κοινοποίησε λίστα με τα abilities, talents και perks τα οποία μπορούν να χρησιμοποιηθούν για να τροποποιηθεί ο εκάστοτε χαρακτήρας. Καθώς η beta πλησιάζει, τα leaks από βίντεο και πληροφορίες εμφανίζονται παντού αλλά εξαφανίζονται επίσης γρήγορα καθώς η Ubisoft προσπαθεί να κρατήσει "κρυφό" τον νέο της μεγάλο τίτλο.
[COLOR=#696969]
Skills - Can equip 2 plus 1 signature skill. Non-signature skills can have 1 of 3 modifications and 1 master (passive) modification.[/COLOR]
[COLOR=#696969][I]Medical[/I][/COLOR]
[COLOR=#696969][I]Tech[/I][/COLOR]
[COLOR=#696969][I]Security[/I][/COLOR]
[COLOR=#696969]Talents - Can equip up to 4 talents. Talent slots unlocked by leveling up (or by a perk).[/COLOR]
[COLOR=#696969][I]Medical[/I][/COLOR]
[COLOR=#696969][I]Tech[/I][/COLOR]
[COLOR=#696969][I]Security[/I][/COLOR]
[COLOR=#696969]Perks - All passive.[/COLOR]
[COLOR=#696969][I]Medical[/I][/COLOR]
[COLOR=#696969][I]Tech[/I][/COLOR]
[COLOR=#696969][I]Security[/I][/COLOR]
Το Tom Clancy's: The Division θα κυκλοφορήσει για όλες τις πλατφόρμες στις 8 Μαρτίου, ενώ η closed beta του παιχνιδιού από τις 28 Ιανουαρίου μέχρι τις 31 Ιανουαρίου. Μέχρι τότε, δείτε αν είστε προετοιμασμένοι για τις απαιτήσεις του παιχνιδιού.
Μέσα από ένα leak μέσω του reddit, ο χρήστης Cpreczewski κοινοποίησε λίστα με τα abilities, talents και perks τα οποία μπορούν να χρησιμοποιηθούν για να τροποποιηθεί ο εκάστοτε χαρακτήρας. Καθώς η beta πλησιάζει, τα leaks από βίντεο και πληροφορίες εμφανίζονται παντού αλλά εξαφανίζονται επίσης γρήγορα καθώς η Ubisoft προσπαθεί να κρατήσει "κρυφό" τον νέο της μεγάλο τίτλο.
[COLOR=#696969]
Skills - Can equip 2 plus 1 signature skill. Non-signature skills can have 1 of 3 modifications and 1 master (passive) modification.[/COLOR]
[COLOR=#696969][I]Medical[/I][/COLOR]
- Pulse - Sends out recon pulse that marks hostiles and allies through walls and covers.
- First Aid - Heals all allies within a small radius. The device can be used on location or launched to a distant target
- Support Station - Drops a support station that heals allies and can be used to revive downed allies. Requires: Medical Wing Upgrade - Virus Lab
- Recovery Link [I](Signature Skill) - Heals and cures the users and nearby allies. Revives downed allies within range. Can "overheal" beyond maximum health. Requires: Medical Wing Upgrade - Disaster Aid[/I]
[COLOR=#696969][I]Tech[/I][/COLOR]
- Sticky Bomb - Fires a bomb that sticks to most surfaces and explodes when detonated remotely.
- Turret - Deploys a stationary turret that attacks nearby hostiles until it is destroyed or its battery runs out. Requires: Tech Wing Upgrade - Control Room
- Seeker Mine - Releases an automated mine that seeks out hotile targets before exploding on proximity. Requires: Tech Wing Upgrade - Communications
- Tactical Link [I](Signature Skill) - Increases damage and critical hit chance to user and all nearby allies. Requires: Tech Wing Upgrade - Division Tech[/I]
[COLOR=#696969][I]Security[/I][/COLOR]
- Ballistic Shield - Equips a portal Ballistic Shield that absorbs damage. The user can only use their sidearm while the shield is active.
- Smart Cover - Reinforces a cover, increasing the user's damage and decreasing the incoming damage for all allies behind it. Requires: Security Wing Upgrade - Situation Room
- Mobile Cover - Creates a temporary cover for one person, which provides standard cover protection until destroyed. Requires: Security Wing Upgrade - Armory
- Survivor Link [I](Signature Skill) - Increases damage resistance and speed for the users and nearby allies. Requires: Security Wing Upgrade - Barracks.[/I]
[COLOR=#696969]Talents - Can equip up to 4 talents. Talent slots unlocked by leveling up (or by a perk).[/COLOR]
[COLOR=#696969][I]Medical[/I][/COLOR]
- Adrenaline - Use a medkit when not at full health to receive an overheal. [I]Requires: MWU - Decontamination Unit[/I]
- Triage - Heal an ally with a skill to reduce skill cooldowns by 15%. [I]Requires: MWU - Decontamination Unit[/I]
- Shock and Awe - Suppress a hostile to increase movement speed by 25% for 10 seconds.[I]Requires: MWU - Pharmacy[/I]
- Battle Buddy - Revive a downed agent to reduce incoming damage by 50% for 10 seconds for both players. [I]Requires: MWU - Pharmacy[/I]
- Critical Save - Use a medkit during low health to increase damage resistance by 40% for 10 seconds. [I]Requires: MWU - Counseling[/I]
- Shrapnel - Applying Bleed to any target triggers a 30% chance to apply the effect to all targets within 10m. [I]Requires: MWU - Counseling[/I]
- Combat Medic - Use a medkit near allies to heal group members and proxies within 20m by 40%.[I]Requires: MWU - Pediatric[/I]
- Strike Back - Reach low health to reduce active skill cooldowns by 20%. [I]Requires: MWU - Pediatric[/I]
[COLOR=#696969][I]Tech[/I][/COLOR]
- Tactical Advance - Complete a cover to cover move to increase weapon damage by 2% per meter covered for 10s. [I]Requires: TWU - Central Heating[/I]
- Demolition Expert - Kill a hostile with an explosion to increase explosion damage by 40% for 15s. [I]Requires: TWU - Central Heating[/I]
- Police Up - Kill a hostile with any skill for a 25% chance of auto-refilling all ammo types to capacity. [I]Requires: TWU - SatComms[/I]
- Fear Tactics - Applying Shock to any target triggers a 30% chance to apply the effect to all targets within 10m. [I]Requires: TWU - SatComms[/I]
- Evasive Action - During a cover to cover move incoming damage is reduced by 30%. [I]Requires: TWU - Recalibration[/I]
- Tech Support - Kill a hostile while any skill is deployed to extended any active skills duration by 10%. [I]Requires: TWU - Recalibration[/I]
- Wildfire - Applying Burn to any target triggers a 30% chance to apply the effect to all targets within 10m. [I]Requires: TWU - Recharge Center[/I]
- Death by Proxy - Destroy a hostile's deployed skill to increase skill power by 20% for 30s.[I]Requires: TWU - Recharge Center[/I]
[COLOR=#696969][I]Security[/I][/COLOR]
- Steady Hands - Enter any cover to reduce recoil by 25% for 10s. [I]Requires: SWU - Procurement Team[/I]
- On the Move - Kill a hostile while moving to reduce incoming damage by 30% for 10s.[I]Requires: SWU - Procurement Team[/I]
- Precision - Headshot a hostile to pulse them for 10s. [I]Requires: SWU - Guard Posts[/I]
- Chain Reaction - Damage multiple hostiles with an explosion to apply 40% more damage from the blast. [I]Requires: SWU - Guard Posts[/I]
- Desperate Times - Reach low health to increase blind fire accuracy by 25%. [I]Requires: SWU - Shooting Range[/I]
- Stopping Power - Suppress a hostile to increase headshot damage by 25% for 10s.[I]Requires: SWU - Shooting Range[/I]
- Repo Reaper - Kill a hostile with the sidearm to receive 1 magazine for your primary weapon.[I]Requires: SWU - Canine Unit[/I]
- One is None - Headshot a hostile to have a 50% chance of not consuming the bullet.[I]Requires: SWU - Canine Unit[/I]
[COLOR=#696969]Perks - All passive.[/COLOR]
[COLOR=#696969][I]Medical[/I][/COLOR]
- Medkits - Increases Medkit inventory by 1 slot. 3 different base upgrades +1 each, MWU requirements: [I]Clinic, Intensive Care, Pediatric Care[/I]
- Protective Measures - Increases Virus Protection by 1, gaining access to higher contamination areas. 3 different base upgrades +1 each. MWU requirements: [I]Virus Lab, Hazmat Unit, Pharmacy[/I]
- Canned Food - Increase Canned Food effect duration by 10s. MWU requirement: [I]Disaster Aid[/I]
- Supplier - Collect canned food, water, energy bar and soda in the Supply Line once per hour. MWU requirement: [I]Disaster Aid[/I]
- Contamination Intel - Reveal all contaminated areas on the map. MWU requirement:[I]Quarantine[/I]
- Hazardous Materials - Increases Dark Zone inventory by 1 slot. MWU requirement:[I]Decontamination Unit[/I]
- Rigger - Collect fabric (crafting materials) in the Medical Wing once per hour. MWU requirements: [I]Pharmacy[/I]
- Credit - Increase credit gains by 10%. MWU requirement: [I]Counseling[/I]
- Talents - Increase active talents by 1 slot. MWU requirement: [I]Build All Upgrades[/I]
[COLOR=#696969][I]Tech[/I][/COLOR]
- Inventory - Increase inventory by 10 slots. TWU requirement: [I]Control Room[/I]
- Hazardous Materials - Increases Dark Zone inventory by 1 slot. TWU requirement:[I]Communications[/I]
- Division Tech Materials - Convert Division Tech crafting materials into other materials at the crafting station. TWU requirement: [I]Division Tech[/I]
- Engineer - Collect electronics (crafting materials) in the Tech Wing once per hour. TWU requirement: [I]Division Tech[/I]
- Soda - Increase Soda consumable effect duration by 10s. TWU requirement: [I]Generators[/I]
- Water - Increase Water consumable effect duration by 10s. TWU requirement: [I]Water Purification[/I]
- Craftsman - Collect tools (crafting materials) in the Tech Wing once per hour. TWU requirement:[I]Field Engineering[/I]
- Energy Bar - Increase energy bar effect duration by 5s. TWU requirement: [I]Central Heating[/I]
- Resource Assessment - Reveal all Division Tech crafting nodes on the Dark Zone map. TWU requirement: [I]SatComms[/I]
- Stat Switch - Unlock item stat switching at the Recalibration Station. TWU requirement:[I]Recalibration[/I]
- Dark Zone Funds - Increase looted Dark Zone fund gains by 10%. TWU requirement: [I]Recharge Center[/I]
- Stash - Increase stash by 10 slots. TWU requirements: [I]Build All upgrades[/I]
[COLOR=#696969][I]Security[/I][/COLOR]
- Experienced Agent - Increase XP gained from all activities by 10%. SWU requirement:[I]Situation Room[/I]
- Grenades - Increase the grenade inventory by 1 slot. SWU requirement: [I]Armory[/I]
- Advanced Weaponry - Unlock advanced weapons vendor in the Security Wing. SWU requirement: [I]Armory[/I]
- Combat Veteran - Increase XP gained from accolades by 25%. SWU requirement: [I]Barracks[/I]
- Hazardous Materials - Increases Dark Zone inventory by 1 slot. SWU requirement: [I]Dark Zone Ops[/I]
- Black Market Vendor - Unlock Dark Zone fund purchases in the Base of Operations. SWU requirement: [I]Dark Zone Ops[/I]
- Clothes Vendor - Unlock a clothes vendor in the Base of Operations. SWU requirement: [I]Supply Line[/I]
- Explosive Bullets - Increase Explosive Bullets effect duration by 10s. SWU requirement:[I]Gunsmith[/I]
- Gunsmith - Collect weapon parts (crafting materials) in the Security Wing once per hour. SWU requirement: [I]Gunsmith[/I]
- Scavenger - Collect items from the scavenger box in the Security Wing once per hour. SWU requirement: [I]Procurement Team[/I]
- Incendiary Bullets - Increase Incendiary Bullets effect duration by 10s. SWU requirement: [I]Guard Posts[/I]
- Special Ammo - Collect incendiary and explosive bullets (ammo) in the Supply Lineonce per hour. SWU requirement: [I]Guard Posts[/I]
- Shooting Range - Train in Marksmanship at the Shooting Range. SWU requirement: [I]Shooting Range[/I]
- Intel Discovery - When completing all Side Missions and Encounters in a Named Zone, reveal all undiscovered Intel on the map. SWU requirement: [I]Canine Unit[/I]
- Collector - Increases Scavenging by 15%. SWU requirements: [I]Build All upgrades[/I]
Το Tom Clancy's: The Division θα κυκλοφορήσει για όλες τις πλατφόρμες στις 8 Μαρτίου, ενώ η closed beta του παιχνιδιού από τις 28 Ιανουαρίου μέχρι τις 31 Ιανουαρίου. Μέχρι τότε, δείτε αν είστε προετοιμασμένοι για τις απαιτήσεις του παιχνιδιού.